Not all of them are related to some quests.Ĭities - gates, districts, etc.
Most of the Ayleid ruins play a certain role in a miscellaneous quest called 'The Collector' (found in Imperial City).Ĭamps - small bandit encampments, a few tents and a fireplace is all there is to them.Ĭaves - just yer everyday RPG caverns, what's there to tell? They are very different from each other when it comes to monster encounters and size. Ayleid Ruins are the only place where you can come by Welkynd and Varla stones, which are useful in some quests and also quite valuable. These are usually quite big, 2 or 3 level dungeons, filled with traps and (mostly) undead. Ayleid Ruins - elfish remains of an ancient civilization that ruled Cyrodiil before the Empire was proclaimed.